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Steven Simoens
- 1 aug 2018
- 4 minuten
An introduction to the elemental tetrad
Games are complex things, even for the people designing them. They consist of code, images, models, characters, music, gameplay, ... It...
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Steven Simoens
- 23 jul 2018
- 4 minuten
Creator spotlight : Felipe Nunes
Up until July 2016 Felipe Nunes had no experience making games when a couple of friends that had been making games for about two years...
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Steven Simoens
- 15 jul 2018
- 3 minuten
How to easily make game design decisions
Making games is hard, there's no denying that. Every decision you make has the potential to drive your game towards, or away from,...
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Steven Simoens
- 10 jul 2018
- 3 minuten
How to protect quality in your game
When you are working on a game it is often difficult to choose which problems to fix and features to add. Whenever you play your game...
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Steven Simoens
- 30 jun 2018
- 2 minuten
How to choose which game idea to pursue
You have a lot of game ideas and it's often difficult to choose which one to pursue because that means leaving the others behind. How can...
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